Torment is a hardcore survival plugin that introduces a realistic injury and medical system to Minecraft. Players no longer just "lose health" - they suffer specific physical traumas that require targeted medical intervention.
Injuries are triggered by specific environmental factors or combat events. Each injury has unique debuffs and requires specific medical items to treat.
| Injury | Cause | Effects | Primary Treatment |
|---|---|---|---|
| Bleeding | Sharp weapons (swords/axes), Arrows | Periodic damage over time | Bandage / Herbal Wrap |
| Broken Leg | Fall damage | Slowness, inability to sprint | Splint / Surgical Kit |
| Broken Arm | High physical damage | Mining fatigue, reduced attack speed | Splint / Surgical Kit |
| Venom | Spider bites | Poison-like damage, nausea | Antidote Poultice |
| Concussion | High damage to head/entity | Blindness, Slowness | Smelling Salt |
| Burn | Fire, Lava, Explosions | Continuous fire damage | Burn Salve |
| Infection | Untreated wounds | Increasing damage over time | Antibiotics / Surgical Kit |
Unlike standard crops, Medicinal Herbs (✿) require specific environmental conditions to grow from standard Wheat seeds.
All recipes are shapeless and can be crafted in a standard 3x3 or 2x2 grid.
| Item | Recipe | Yield |
|---|---|---|
| Bandage | 2x String + 1x White Wool | 2 |
| Splint | 2x Stick + 1x String | 1 |
| Antidote Poultice | 1x Slime Ball + 1x Sugar + 1x Dandelion | 1 |
| Smelling Salt | 2x Sugar + 1x Sand | 3 |
| Herbal Wrap | 1x Dried Kelp + 1x Medicinal Herb + 1x String | 1 |
| Burn Salve | 1x Honey Bottle + 1x Medicinal Herb | 1 |
| Antibiotics | 1x Paper + 1x Azure Bluet + 1x Sugar | 2 |
| Surgical Kit | 1x Shears + 1x String + 1x Medicinal Herb | 1 |
To ensure realism, most medical items require a steady hand and focus.